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Atari 5200
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Moon Patrol.TXT
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1997-03-16
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4KB
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107 lines
MOON PATROL
BY ATARI, INC.
Let's Be Careful Out There!
When you signed up with the Luna City Police Department, who would
have thought that you'd be assigned to Sector Nine--home of the
toughest thugs in the galaxy? Sure, you've got the finest patrol car
on the force--complete with anti-gravity jump buttons and laser
bullets--but in the rough terrain of Sector Nine you need more than
fancy equipment to survive. Just evading huge craters and moon rocks
is hard enough without having to deal with hostile UFOs and enemy
landmines and tanks. Getting through your patrol in one piece is
almost impossible!
Starting the Patrol
Insert your MOON PATROL cartridge in your ATARI 5200 SuperSystem as
explained in your owners guide, and turn on your system.
Plug one 5200 controller into jack 1 for one-player games; plug a
second controller into jack 2 for two-player games. In two-player
games, the player using jack 1 will start, pause, and reset the game.
Press # to choose the BEGINNING or CHAMPIONSHIP course and * to
choose a one- or two-player game.
Press START to begin your patrol.
Press PAUSE once to pause during a game. Press it again to resume
play.
Press RESET to return to the game option screen.
When a game is over, or when you press RESET, you have the option to
continue playing on the same section of your beat. When the word
CONTINUE appears on the screen, press number 2 on the keypad to begin
the game on the section where you last appeared. Otherwise, you'll
appear at the beginning of the course when you press START.
Patrol Car Controls
Use the top fire buttons on your 5200 controller to make your patrol
car jump; use the bottom fire buttons to shoot at enemies or
obstacles. Push your joystick right to increase the speed of your
patrol car and left to slow it down.
Patrol Details
Your beat is divided into two courses: BEGINNING (for rookies ) and
CHAMPIONSHIP (for experienced cops). Each course is divided into 26
segments, marked by points A-Z. A gauge at the top of the screen
indicates your location. The gauge is divided into five sections:
A-E, F-J, K-O, P-T, and U-Z. At the end of each section, you're
awarded bonus points based on your travel time. The faster you
complete a section, the more points you'll score.
As you travel your beat, the number of obstacles you encounter
increases, and it becomes harder to avoid enemy attacks. You start
the game with four patrol cars, and earn a bonus patrol car at
10,000, 30,000, and 50,000 points.
Hints For Rookie Drivers
* Play the BEGINNING game variation first, to learn how to control
your patrol car.
* You'll jump farther when your patrol car is moving fast; be sure
you're driving fast enough to jump over an obstacle.
* Try taking one long jump over two closely positioned obstacles.
* Your laser bullets are only effective a short distance in front of
you. Don't fire too early, or you might miss your target.
* Some UFOs drop missiles that form new craters. Learn to recognize
these UFOs and eliminate them quickly.
* When an enemy missile appears from behind, jump over it, then
blast it when it's in front of you.
SCORING
OBSTACLE Jumping Shooting Drinking
Crater 50 - -
Land Mine 50 - -
Rock 100 50 -
Rolling Rock 50 50 33
Tank 100 100 -
UFO - 100 -
Enemy Missile - 500 -
BONUS POINTS
Points
Completing a section under the average 100 per second
travel time
Completing a section 1000
Completing the course 5000
Note: Bonus points are awarded only if your travel time is
less than the average time. Travel time and average time are
displayed on the screen after finishing each section.
END
Typed by Jay Tilton (tiltonj@erols.com)
for Atari Gaming Headquarters